So perfect, I had to bust out the protractor to find any flaws
This map checks all the boxes: great flow, great readability, great lighting (without seizures), great pattern variety, and most importantly it captures the spirit of the song. This map is so insanely perfect, there’s pretty much nothing to talk about. In fact, to find any flaws with this map, I would have to nitpick on the smallest details. I will try my best.
The wall section at the beginning of the song is in sync with the guitar, but only as the walls pass the player. Not many mappers know this, but most maps will have notes, bombs, and walls that spawn in two beats away. If the walls were placed just two beats back, the walls would spawn in to the sound of the guitar and appear much neater.
Fafurion has always used a pattern that involves two diagonal notes placed next to each other; this pattern has overlapping hitboxes and is a lot trickier to hit properly than you’d expect. I’d recommend either putting a space in between the notes or to put one of the notes in the middle row. However, if you completely forget about the hitboxes, it’s pretty easy to let it slide and simply lose yourself to the song.
That’s really about it. This map is a masterclass and it’s self-evident that this map was playtested intensively to make sure there were no mistakes and to make sure the map captures the feeling of the song. I wouldn’t change anything (except above) and that’s the highest praise I could give to a map.
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