Huuzin

[3rd Mapping Festival] Choice – Hitori Oto

Difficulties Normal Hard Expert
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Mapper: Huuzin

『音楽:独り音』https://az-ho.org/vocal22

Huuzin works 02

第3回マッパー祭りに参加させていただきました。素晴らしい企画をありがとうございます。マップ作りもだんだん馴れてきたと思います。今回はライトにも力を入れました。今後も頑張りたい。
Balancedと複数難易度にこだわりました。

Normal: ボーカルに合わせた単発斬りが中心の譜面です。
Hard: 斜め斬りが増えてきます。だんだん密度が増えていきます。
Expert: Hardと同じく密度が増えていきます。サビで一部難解な斬り方がありますが全体的には高密度化を目指してTech系にはならないようにしています。

I joined at the 3rd Mapper Festival. Thank you for the great planning. I think I am getting more and more familiar with map making. I put a lot of effort into the light effects this time. I would like to keep up the good work.
I stuck to Balanced and multiple difficulty levels.

Normal: mainly single-shot slashes in time with the vocals.
Hard: Diagonal slashes increase. Density increases gradually.
Expert: Density increases as at Hard. There are some difficult slashes in the chorus part, but overall, the score is designed to be high-density so that it does not become Tech.

Fun Factor0
Rhythm0
Flow0
Pattern Quality0
Readability0
Level Quality0
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