[3rd Mapping Festival] Choice – Hitori Oto

Difficulties Normal Hard Expert
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Mapper: Huuzin


Huuzin works 02


Normal: ボーカルに合わせた単発斬りが中心の譜面です。
Hard: 斜め斬りが増えてきます。だんだん密度が増えていきます。
Expert: Hardと同じく密度が増えていきます。サビで一部難解な斬り方がありますが全体的には高密度化を目指してTech系にはならないようにしています。

I joined at the 3rd Mapper Festival. Thank you for the great planning. I think I am getting more and more familiar with map making. I put a lot of effort into the light effects this time. I would like to keep up the good work.
I stuck to Balanced and multiple difficulty levels.

Normal: mainly single-shot slashes in time with the vocals.
Hard: Diagonal slashes increase. Density increases gradually.
Expert: Density increases as at Hard. There are some difficult slashes in the chorus part, but overall, the score is designed to be high-density so that it does not become Tech.

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