In this guide, I’ll simply show how to swap out a song in Pistol Whip.
The timings, visual effects, etc. are all generated from the audio file, so this is a MUCH better method than simply muting the audio and playing something in the background, trying to time playing the song to the song’s start.
1. Install Wwise
- Go to
And download Wwise. Once you download the launcher, open it and install the latest Wwise version
2. Open Wwise and create a new project
Name it anything. You can deselect all the assets to import. You don’t need a paid version, the demo version works fine for this.
3. Click on “Project,” Import Audio Files (Shift+I)
Drag in your wav file (I think it needs to be a wav file. You can use the free “Audicity app” to convert an MP3 to a wav.
4. Click on your wav file from the Schematic View and click on Edit
Change the conversion to “Vorbis”
You can then click “convert”
and then click “ok” to the screen that pops up
That’s it! You now have a converted audio file to the .wem format that Pistol Whip uses.
You’ll find your converted audio file in the project folder that you created. For me and this project, it’s in
5. Replace An Existing Song
To replace one of the existing songs, navigate to your game folder where you installed Pistol Whip. Then go to the
Open up the “Global.txt” to see which song you’d like to replace
You’ll see a list of all the sounds in the game. If we wanted to replace the music for “The Grave” for insance, we can see here it’s using the “188965030.wem” file.
Rename the “188965030.wem” file to something like 188965030OLD.wem
Copy in your new wem you made and rename it to 188965030.wem
You can now launch your game with your new song!
Let me know if you run into any issues! You can find me as @elliotttate in Discord